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ON AIR is a game in the genre of SURVIVAL HORROR with Sci-fi elements.

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Will be Available for

THE STORY

After a long way of searching where we are from and where are we going to, would we be able to accept the truth?

The game takes place in the USA in 1969 during hurricane Camilla that was the second most intense tropical cyclone on record to strike the United States.

Ray Smith is the main character, a man with no past who rushes to meet an informant on a marsh near the mysterious ALGOL hotel. The informant has to share very important information about the missing employees of ANCHOR company, which is recently known for its technological success. At the beginning of the 20th century, there was a company engaged in oil deposits exploration under the marshes, but the work was completed. Later, the ALGOL hotel was built on this site, named after a star in the Perseus constellation.

Waking up trapped in one of the hotel rooms, Ray is trying to hide from his pursuers, find his informant and figure out what happened. Ordinary rooms and corridors turn into overgrown and frightening jungle. Creatures lurking in the dark , strange shadows, metallic screeching… 

The character finds a unique device with which he manages to contact another person. He tells Ray that everything that is happening in the hotel is a conspiracy of some powerful people and he needs to get out of here as soon as possible.

The main character finds unique devices, with the help of one of which he manages to contact another survivor, an Anchor employee. What to do, save yourself or stop strange things happening, as not only their lives are at stake. Together, they try to find out the truth and get out of the hotel, using the technology of a completely new and unusual world for them.

GAMEPLAY

Enemies are represented by a group of characters with individual abilities and characteristics. Some of them have the intelligence and it’s not so easy to hide from them. Others are less reasonable beings that react to noise, act sharply and aggressively. There are also creatures that are in a state of dormancy until a certain point. The player has to find different methods of fighting with each of them.


The gameplay includes the search for the necessary items, as well as solving story tasks that help to reach new levels. Some items found in the game have unique properties. In addition to the main story at each level there are additional quests, allowing to reveal parallel storylines. During the game an atmosphere of 60s gradually transforms into an environment with Sci-Fi elements, which entails the appearance of many strange mechanisms and devices...

GALLERY

All Screens made by game content. Using GeForce RTX tehnology.

SUPPORT THE PROJECT

Your support will help us to release “On Air” faster!

Patron Tier I

  • Discord "Patron" role
  • Exclusive Poster every month
Subscribe for
$4.95 per  month

Patron Tier II

  • Discord "Baker" role
  • Access to private channel
  • Exclusive Poster every month
  • Exclusive Wallpaper every month
Subscribe for
$9.99 per  month

Patron Tier III

  • Discord "Mentee" role
  • Access to mentee channel
  • Exclusive Poster every month
  • Exclusive Wallpaper every month
  • Special gamedev tutorials every week. Possibility to ask questions.
  • Name in the credits
Subscribe for
$24.99 per  month

AWARDS

We are still working on our game “On Air”, but we already have some achievements to be shared with. In 2019, we won the Grand prize in the developer competition by DISGUSTING MEN & EPIC GAMES. And we were also nominated in DEV GAMM MINSK 2019.

System requirements


Minimum
Recommended

Memory

6 GB RAM

OS

Windows 7, 8, 8.1, 10

Storage

20 GB

Processor

Intel® Core™ i3 6100

AMD Ryzen™ 3 1200

DirectX

Version 11

Graphics

NVIDIA GeForce GTX 6XX AMD Radeon R9 280X



GAME DEveloper

Rainstyle Production — was founded in 2014.

We specialize in creating videos and visual effects. For a long time we have been creating the game models for well-known companies. In 2017, we started working on our own game "On Air". It was a very difficult and thorny path.

"On Air" is creating on Unreal Engine 4 with maximum elaboration of models and environment. Our team tries to make the picture pleasant for the eyes, so that during the game you’d desire to look into the details.

Our inspirers in developing the plot were Howard Lovecraft, Stephen King, Edgar Allan Poe, and sometimes we drew inspiration even in our childhood fears and fantasies.

FAQ

How to contact us.

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The best way to contact us is e-mail. Feel free to send your request on onairgame@rainstyle.pro

Release date

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We are working hard on the game, but unfortunately, the situation with COVID-19 this year made things more complicated. And we are deeply sorry for the delay. Despite this, the project is moving towards completion, it has grown, its graphics, plot and locations have been improved. The exact release date is being decided.

I want to do a review as a blogger. How can I do it?

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We appreciate bloggers and the possibility to cooperate with them a lot. As soon as the final demo appears, we’ll be glad to provide it to you. Please contact us by onairgame@rainstyle.pro

Demo release date

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We’ve already done much more than the demo version, and we decided to release the demo closer to the game release. Anyone who applied for a demo on the site will definitely receive it.

Thank you for your patience.

Will the game be released on consoles?

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We are planning to release console versions of “On Air”. Perhaps these versions will be released before PC release, but perhaps later.

I like your project. How can I support you?

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We are very pleased with this, and are happy to receive any support.  

Subscribe to social networks, tell your friends about the project - all these will make “On Air” more popular. If you are willing to help us financially, it is generally super. This way you may sign up for one of our paid subscriptions. Game development is expensive, especially due to nowadays difficult times. Any help is warmly welcome and appreciated.

We are really grateful!